Paragon
A paragon's degree, 1 to 100, depends on its power. Power comes from pops, cash spent and sacrificed upgrades, each source has its own cap.
100degrees
200 000power for 100
Degree calculator
1Degree
0 / 200 000 power
Needs 2 000 power to degree 2
Pops: 0 / 125k
Cash: 0 / 80k
Extra T5: 0 / 50k
Geraldo totems: +0
External calculators: BTD6 Open Data, BTD6 Paragon Calculator.
Where power comes from
- max from pops125 00049.0%
- max from cash80 00031.4%
- max from T550 00019.6%
Degree 100 needs 200 000 power, and these sources cap out at 255 000. None of them alone reaches 200 000.
Towers with a paragon
Power needed per degree
The step between degrees grows, so the last degrees cost the most.
Table of all 100 degrees
| Degree | Power | Step |
|---|---|---|
| 1 | 0 | 0 |
| 2 | 2 000 | 2 000 |
| 3 | 2 324 | 324 |
| 4 | 2 666 | 342 |
| 5 | 3 027 | 361 |
| 6 | 3 408 | 381 |
| 7 | 3 808 | 400 |
| 8 | 4 228 | 420 |
| 9 | 4 669 | 441 |
| 10 | 5 131 | 462 |
| 11 | 5 615 | 484 |
| 12 | 6 121 | 506 |
| 13 | 6 650 | 529 |
| 14 | 7 203 | 553 |
| 15 | 7 779 | 576 |
| 16 | 8 379 | 600 |
| 17 | 9 004 | 625 |
| 18 | 9 654 | 650 |
| 19 | 10 330 | 676 |
| 20 | 11 032 | 702 |
| 21 | 11 761 | 729 |
| 22 | 12 518 | 757 |
| 23 | 13 302 | 784 |
| 24 | 14 114 | 812 |
| 25 | 14 955 | 841 |
| 26 | 15 825 | 870 |
| 27 | 16 725 | 900 |
| 28 | 17 655 | 930 |
| 29 | 18 616 | 961 |
| 30 | 19 609 | 993 |
| 31 | 20 633 | 1 024 |
| 32 | 21 689 | 1 056 |
| 33 | 22 778 | 1 089 |
| 34 | 23 900 | 1 122 |
| 35 | 25 056 | 1 156 |
| 36 | 26 246 | 1 190 |
| 37 | 27 471 | 1 225 |
| 38 | 28 732 | 1 261 |
| 39 | 30 028 | 1 296 |
| 40 | 31 360 | 1 332 |
| 41 | 32 729 | 1 369 |
| 42 | 34 135 | 1 406 |
| 43 | 35 579 | 1 444 |
| 44 | 37 061 | 1 482 |
| 45 | 38 582 | 1 521 |
| 46 | 40 143 | 1 561 |
| 47 | 41 743 | 1 600 |
| 48 | 43 383 | 1 640 |
| 49 | 45 064 | 1 681 |
| 50 | 46 786 | 1 722 |
| 51 | 48 550 | 1 764 |
| 52 | 50 356 | 1 806 |
| 53 | 52 205 | 1 849 |
| 54 | 54 098 | 1 893 |
| 55 | 56 034 | 1 936 |
| 56 | 58 014 | 1 980 |
| 57 | 60 039 | 2 025 |
| 58 | 62 109 | 2 070 |
| 59 | 64 225 | 2 116 |
| 60 | 66 387 | 2 162 |
| 61 | 68 596 | 2 209 |
| 62 | 70 853 | 2 257 |
| 63 | 73 157 | 2 304 |
| 64 | 75 509 | 2 352 |
| 65 | 77 910 | 2 401 |
| 66 | 80 360 | 2 450 |
| 67 | 82 860 | 2 500 |
| 68 | 85 410 | 2 550 |
| 69 | 88 011 | 2 601 |
| 70 | 90 664 | 2 653 |
| 71 | 93 368 | 2 704 |
| 72 | 96 124 | 2 756 |
| 73 | 98 933 | 2 809 |
| 74 | 101 795 | 2 862 |
| 75 | 104 711 | 2 916 |
| 76 | 107 681 | 2 970 |
| 77 | 110 706 | 3 025 |
| 78 | 113 787 | 3 081 |
| 79 | 116 923 | 3 136 |
| 80 | 120 115 | 3 192 |
| 81 | 123 364 | 3 249 |
| 82 | 126 670 | 3 306 |
| 83 | 130 034 | 3 364 |
| 84 | 133 456 | 3 422 |
| 85 | 136 937 | 3 481 |
| 86 | 140 478 | 3 541 |
| 87 | 144 078 | 3 600 |
| 88 | 147 738 | 3 660 |
| 89 | 151 459 | 3 721 |
| 90 | 155 241 | 3 782 |
| 91 | 159 085 | 3 844 |
| 92 | 162 991 | 3 906 |
| 93 | 166 960 | 3 969 |
| 94 | 170 993 | 4 033 |
| 95 | 175 089 | 4 096 |
| 96 | 179 249 | 4 160 |
| 97 | 183 474 | 4 225 |
| 98 | 187 764 | 4 290 |
| 99 | 192 120 | 4 356 |
| 100 | 200 000 | 7 880 |
Paragon model parameters
Values are shown as stored. Labels are derived from field names; the exact formula is not stored in the game data.
| Field | Meaning | Value |
|---|---|---|
| maxPowerFromPops | Power cap from pops | 125 000 |
| popsOverX | Pop divisor (pops per 1 power) | 180 |
| maxPowerFromMoneySpent | Power cap from cash spent | 80 000 |
| moneySpentOverX | Cash formula parameter | 20 000 |
| maxPowerFromTier5Count | Power cap from tier 5 towers | 50 000 |
| tier5TowersMultByX | Power per tier 5 tower | 6 000 |
| maxPowerFromNonTier5Count | Power cap from other upgrades | 0 |
| nonTier5TowersMultByX | Multiplier for other upgrades | 100 |
| cashEarnedContributionModifier | Earned cash contribution modifier | 4 |
| paidContributionPenalty | Paid cash contribution penalty | 0.05 |
| MaxInvestment | Max investment | 200 000 |
| damageIncreasePerDegree | Damage per degree | 1 |
| damageIncreaseForDegrees | …every N degrees | 10 |
| damagePercentPerDegree | Damage, % per degree | 1 |
| pierceIncreasePerDegree | Pierce per degree | 0.1 |
| piercePercentPerDegree | Pierce, % per degree | 1 |
| attackCooldownReductionX | Attack speed parameter | 50 |
| bonusBossDamagePercent | Bonus boss damage | 0.25 |
| bonusBossDamagePerDegrees | …every N degrees | 20 |
| degreeCount | Degree count | 100 |