Ninja Monkey
Magic
Ninja Monkey
NinjaMonkeyUpgrades
Path 1
1. Ninja Discipline$350total $350Increases attack speed.
2. Sharp Shurikens$350total $700Shurikens can pop 4 Bloons each.
3. Double Shot$900total $1 600Throws 2 shurikens at once.
4. Bloonjitsu$2 750total $4 350Throws 5 shurikens at once!
5. Grandmaster Ninja$35 000total $39 350Throws incredibly fast, 8 shurikens per shot!
Path 2
1. Distraction$250total $250Some Bloons will become distracted and move backwards.
2. Counter-Espionage$400total $650Ninja attacks can strip camo from Bloons they damage.
3. Shinobi Tactics$1 200total $1 850Increases attack speed and pierce of nearby Ninjas. Stacks 20 times.
4. Bloon Sabotage$5 200total $7 050Sabotage ability: Lasts 15 seconds. During the sabotage, all Bloons move at half speed.
5. Grand Saboteur$22 000total $29 050Ability duration is longer and buffs Shinobi while active, and MOAB-Class Bloons spawn with less health during the sabotage.
Path 3
1. Seeking Shuriken$300total $300Increases attack range and shurikens will seek out and pop Bloons automatically.
2. Caltrops$450total $750Throws out spiked caltrops onto the track nearby.
3. Flash Bomb$2 250total $3 000Combination attack! Alternates flash bombs that stun many Bloons and shuriken deal increased damage to stunned targets.
4. Sticky Bomb$5 000total $8 000Throws powerful timed charges at MOAB-Class Bloons.
5. Master Bomber$40 000total $48 000One Monkey MOAB demolition machine.
Paragon
Ascended Shadow$500 000The complete assassin package for dealing with any Bloon threat.
Abilities
| Ability | From | Cooldown | Effect | Description |
|---|---|---|---|---|
| 0-4-0: Bloon Sabotage | 60 s | radius 999 | Sabotage Ability: Lasts 15 seconds. During the sabotage, all bloons move at half speed. | |
| 0-5-0: Grand Saboteur | 60 s | radius 999; damage 0 | Sabotage Ability: Lasts 15 seconds. During the sabotage, all bloons move at half speed. |
Crosspath
Pick the path tiers like in the game. Shown: the cost with all upgrades, attacks, cooldown, damage and pierce of every projectile, nested ones included (explosions, fragments).
Numbers by tier
| Tier | Range | Cooldown, s | Damage per shot | Pierce | Rough DPS | Cannot pop |
|---|---|---|---|---|---|---|
| 000 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 100 | 40 | 0.434 | 1 | 2 | 2.3041 | Lead Frozen |
| 200 | 40 | 0.434 | 1 | 4 | 2.3041 | Lead Frozen |
| 300 | 40 | 0.434 | 2 | 4 | 4.6083 | Lead Frozen |
| 400 | 40 | 0.434 | 5 | 4 | 11.5207 | Lead Frozen |
| 500 | 50 | 0.217 | 16 | 4 | 73.7327 | Lead Frozen |
| 010 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 020 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 030 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 040 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 050 | 40 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 001 | 47 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 002 | 47 | 0.62 | 1 | 2 | 1.6129 | Lead Frozen |
| 003 | 47 | 0.62 | 1 | 4 | 1.6129 | Lead Frozen |
| 004 | 47 | 0.62 | 1 | 4 | 1.6129 | Lead Frozen |
| 005 | 47 | 0.62 | 1 | 4 | 1.6129 | Lead Frozen |
| Paragon | 70 | 0.217 | 256 | 4 | 1 179.72 | – |
Knowledge
| Knowledge | Effect | Works from |
|---|---|---|
| Cheaper Doubles | Ninja Double Shot cost reduced by 100. | placement |
| Diversion Tactics | Increased chance to distract Bloons from Distraction upgrade. | placement |
| Hot Magic | All Magic type towers can pop Frozen Bloons. | placement |
| Deadly Tranquility | Bloonjitsu and Grandmaster Ninja get an extra shuriken per throw. | 4-0-0 |
Plus the ones every tower gets:
From game data: the tower model names the knowledge, or the knowledge names the tower or one of its upgrades. "Works from" lists the first tiers whose model has it.