Boomerang Monkey
Primary
Boomerang Monkey
BoomerangMonkeyUpgrades
Path 1
1. Improved Rangs$200total $200Can pop up to 8 Bloons per throw.
2. Glaives$280total $480Throws glaives instead of boomerangs. Glaives are bigger and faster, hitting more Bloons with each throw.
3. Glaive Ricochet$600total $1 080Glaives will bounce from Bloon to Bloon automatically and aggressively.
4. M.O.A.R Glaives$2 000total $3 080Multiple Object Advanced Ricochet greatly enhances the already extraordinary powers of the Glaive Ricochet Monkey.
5. Glaive Lord$32 500total $35 580Glaive Lord surrounds itself in 3 special glaives that shred anything that comes near. Glaive Lord's glaives now rip through MOAB-class Bloons, slowly tearing them apart from the inside.
Path 2
1. Faster Throwing$175total $175Throws boomerangs faster.
2. Faster Rangs$250total $425Boomerangs fire and travel faster.
3. Bionic Boomerang$1 250total $1 675Replaces arm with a strong bionic arm that can throw boomerangs extremely fast and do more damage to MOAB class Bloons.
4. Turbo Charge$4 200total $5 875Turbo Charge ability: Makes this Monkey attack incredibly fast for 10 seconds.
5. Perma Charge$35 000total $40 875Perma Charge has permanent super fast attack speed. Ability increases the lethality even more.
Path 3
1. Long Range Rangs$100total $100Can throw boomerangs further than normal.
2. Red Hot Rangs$300total $400Boomerangs now pop Frozen and Lead Bloons and do more damage to all.
3. Kylie Boomerang$1 300total $1 700Throws heavy Kylie boomerangs that follow a straight path instead of curved.
4. MOAB Press$2 700total $4 400Heavy Kylie boomerang hits MOAB-Class Bloons multiple times per throw and sometimes knocks them back a short way along the path.
5. MOAB Domination$50 000total $54 400Special knockback kylies trigger more often and do lots of extra damage.
Paragon
Glaive Dominus$375 000The Bloons will look upon my Glaives, and they will know fear.
Abilities
| Ability | From | Cooldown | Effect | Description |
|---|---|---|---|---|
| 0-4-0: Turbo Charge | 45 s | speed-up ×0.2 | Makes this Monkey attack incredibly fast for 10 seconds. | |
| 0-5-0: Perma Charge | 45 s | – | Makes this Monkey deal additional damage for 15 seconds. | |
| Paragon: Glaive Dominus | 45 s | – | Makes this Monkey attack incredibly fast, with the bonus tapering off over 30 seconds. |
Crosspath
Pick the path tiers like in the game. Shown: the cost with all upgrades, attacks, cooldown, damage and pierce of every projectile, nested ones included (explosions, fragments).
Numbers by tier
| Tier | Range | Cooldown, s | Damage per shot | Pierce | Rough DPS | Cannot pop |
|---|---|---|---|---|---|---|
| 000 | 43 | 1.2 | 1 | 4 | 0.8333 | Lead Frozen |
| 100 | 43 | 1.2 | 1 | 8 | 0.8333 | Lead Frozen |
| 200 | 43 | 1.2 | 1 | 13 | 0.8333 | Lead Frozen |
| 300 | 43 | 1.2 | 1 | 15 | 0.8333 | Lead Frozen |
| 400 | 43 | 0.4 | 1 | 60 | 2.5 | Lead Frozen |
| 500 | 43 | 0.05 | 4 | 200 | 80 | Lead Frozen |
| 010 | 43 | 0.9 | 1 | 4 | 1.1111 | Lead Frozen |
| 020 | 43 | 0.6 | 1 | 4 | 1.6667 | Lead Frozen |
| 030 | 43 | 0.15 | 1 | 4 | 6.6667 | Lead Frozen |
| 040 | 43 | 0.15 | 1 | 4 | 6.6667 | Lead Frozen |
| 050 | 43 | 0.03 | 4 | 4 | 133.333 | Lead Frozen |
| 001 | 57.19 | 1.2 | 1 | 4 | 0.8333 | Lead Frozen |
| 002 | 57.19 | 1.2 | 2 | 4 | 1.6667 | – |
| 003 | 57.19 | 1.2 | 2 | 18 | 1.6667 | – |
| 004 | 57.19 | 1.2 | 2 | 18 | 1.6667 | – |
| 005 | 57.19 | 4 | 100 | 40 | 25 | – |
| Paragon | 60 | 3 | 2 500 | 20 | 833.333 | – |
Knowledge
| Knowledge | Effect | Works from |
|---|---|---|
| Cheap 'Rangs | Base cost of Boomerang Thrower reduced by 50. | placement |
| Hard Press | MOAB Press pushes back 30% further. | placement |
| Long Turbo | Boomerang Turbo Charge ability lasts 15 seconds. | placement |
| Recurring 'Rangs | Boomerangs that return to the Boomerang Monkey will be thrown a second time. | placement |
| Bionic Augmentation | While Turbo Charge is active, Bionic Boomerang is able to target Camo Bloons. | 0-4-0 |
| Extra Bounce | Increases Boomerang Ricochet pierce by 30. | 3-0-0 |
Plus the ones every tower gets:
From game data: the tower model names the knowledge, or the knowledge names the tower or one of its upgrades. "Works from" lists the first tiers whose model has it.