BTD6 Tech Wiki57.4EN

Боссы

5 обычных и 5 элитных тиров. HP по тирам и параметры, которые растут с тиром.

Взрывопопулос

Окутан удушающим жаром Ядерный демон!Blastapopoulos
• У Взрывопопулоса свойства фиолетовых шаров, и в бою с ним у обезьян и героев меньше дальность и дольше восстанавливаются способности. • На каждом черепе Взрывопопулос нагревается и плюет огненными шарами и пирокластическими камнями. Огненные шары нацеливаются на обезьян и разливают под ними лаву, что замедляет восстановление способностей башни и не позволяет ее продать, а также дополнительно снижает ее дальность и скорость атаки. Пирокластические камни падают кольцом, блокируя поле зрения, пока не исчезнут. • Удары от большинства снарядов нагревают Взрывопопулоса, от чего температура его огня, плазмы и лазеров становится еще выше, так что осторожнее со стрельбой! Или можно охладить его ледяными атаками. Когда шкала жара заполнится, Взрывопопулос взорвется яростью, ненадолго оглушив всех обезьян поблизости и дополнительно замедлив восстановление их способностей. От остаточного жара большинство снарядов сгорает быстрее обычного. • Взрывопопулос пассивно сжигает липкие бомбы и прочие наложенные на него эффекты, наносящие урон, поэтому длительный урон по нему быстро заканчивается.
17 500HP T1
35 000 000HP элит. T5
1скорость T1
1.25скорость элит. T5

Поведения

Ability Cooldown ZoneAdd Heat ActionBad ImmunityCreate Props On Bloon ActionFireball ActionHealth Percent TriggerOverheat TriggerRange Reduction ZoneRemove All Dot ActionSet Invulnerable ActionTime TriggerWait For Seconds ActionДеньги за уронСкорость (доля)

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T117 5004 черепаT265 0004 черепаT3300 0004 черепаT4650 0004 черепаT53 000 0004 черепаE143 0007 череповE2270 0007 череповE31 700 0007 череповE47 000 0007 череповE535 000 0007 черепов

Что меняется по тирам (14)

ПараметрT1T2T3T4T5E1E2E3E4E5
idBlastapopoulos1Blastapopoulos2Blastapopoulos3Blastapopoulos4Blastapopoulos5BlastapopoulosElite1BlastapopoulosElite2BlastapopoulosElite3BlastapopoulosElite4BlastapopoulosElite5
tagsMoabs, Boss, Bad, PurpleMoabs, Boss, Bad, PurpleMoabs, Boss, Bad, PurpleMoabs, Boss, Bad, PurpleMoabs, Boss, Bad, PurpleMoabs, Boss, Bad, Purple, EliteMoabs, Boss, Bad, Purple, EliteMoabs, Boss, Bad, Purple, EliteMoabs, Boss, Bad, Purple, EliteMoabs, Boss, Bad, Purple, Elite
AbilityCooldownZoneModel.multiplier-0.1-0.15-0.2-0.25-0.3-0.1-0.15-0.2-0.25-0.3
HealthPercentTriggerModel.percentageValues0.8, 0.6, 0.4, 0.20.8, 0.6, 0.4, 0.20.8, 0.6, 0.4, 0.20.8, 0.6, 0.4, 0.20.8, 0.6, 0.4, 0.20.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.125
FireballActionModel.stunDuration1.51.51.52222233
CreatePropsOnBloonActionModel.rockCircleRadius65656565656060606060
CreatePropsOnBloonActionModel.rockAmount6666688888
OverheatTriggerModel.maxHeatLevel1 7506 50030 00065 000300 0001 7506 50030 00065 000300 000
OverheatTriggerModel.abilityCooldownAddition10101010101515151515
OverheatTriggerModel.iceHeatReduction1530609012015306090120
OverheatTriggerModel.abilityCooldownHeatModifier4157515075041575150750
WaitForSecondsActionModel.actionIdsCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOffCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSndCreateRocks, ResumeMoving, InvulnOff, CreateRocksSnd
maxHealth17 50065 000300 000650 0003 000 00043 000270 0001 700 0007 000 00035 000 000
speed11.051.11.151.2511.051.11.151.25
Одинаково на всех тирах (104)
bloonProperties8
baseIdBlastapopoulos
overlayClass22
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
RangeReductionZoneModel.rangeMultiplier-0.08
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughда
HealthPercentTriggerModel.actionIdsFireball, RockTimer, AddHeat, PauseMoving, InvulnOn, OnSkull
FireballActionModel.projectileSpeed0.5
FireballActionModel.magmaPoolDuration15
FireballActionModel.magmaPoolRadius30
FireballActionModel.rateMultiplier1.5
FireballActionModel.rangeMultiplier-0.2
FireballActionModel.animationCurveIdBlastFireball
FireballActionModel.actionIdsFireballSnd
FireballActionModel.fireballTargettingClose, Far, Expensive
FireballActionModel.heatPercents25, 50, 75, 100
FireballActionModel.actionIdFireball
CreatePropsOnBloonActionModel.rockDuration12
CreatePropsOnBloonActionModel.rockPropId30 441
CreatePropsOnBloonActionModel.expireEffectDuration0.5
CreatePropsOnBloonActionModel.propScale2
CreatePropsOnBloonActionModel.actionIdCreateRocks
OverheatTriggerModel.heatEffectCooldown7
OverheatTriggerModel.heatEffectDuration20
OverheatTriggerModel.immuneHeat2
OverheatTriggerModel.damagedHeat1
OverheatTriggerModel.heatIdleDelay2
OverheatTriggerModel.passiveHeatReduction0.1
OverheatTriggerModel.idleHeatReduction0.2
OverheatTriggerModel.projectileBurnLifespan0.2
OverheatTriggerModel.heatDecayStrength20
OverheatTriggerModel.stunDuration4
OverheatTriggerModel.abilityTowerFilterIceMonkey, Mermonkey, Silas, DanDMonke
OverheatTriggerModel.animTriggerIdOverheat
OverheatTriggerModel.fillHeatOnSpawnнет
AddHeatActionModel.heatPercent0.25
AddHeatActionModel.actionIdAddHeat
WaitForSecondsActionModel.delayTime2
WaitForSecondsActionModel.actionIdRockTimer
SetSpeedPercentActionModel.percent0
SetSpeedPercentActionModel.revertнет
SetSpeedPercentActionModel.time0
SetSpeedPercentActionModel.distance0
SetSpeedPercentActionModel.actionIdPauseMoving
SetSpeedPercentActionModel#2.percent0
SetSpeedPercentActionModel#2.revertда
SetSpeedPercentActionModel#2.time0
SetSpeedPercentActionModel#2.distance0
SetSpeedPercentActionModel#2.actionIdResumeMoving
TimeTriggerModel.interval2
TimeTriggerModel.triggerImmediatelyнет
TimeTriggerModel.actionIdsRemoveDot
RemoveAllDotActionModel.effectOffsetY5
RemoveAllDotActionModel.effectLifespan2
RemoveAllDotActionModel.actionIdRemoveDot
SetInvulnerableActionModel.setда
SetInvulnerableActionModel.actionIdInvulnOn
SetInvulnerableActionModel#2.setнет
SetInvulnerableActionModel#2.actionIdInvulnOff
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius30
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Шарнарий

Из глубины болот явился Надуватель!Bloonarius
• Живущий в болоте Шарнарий плюётся шарами, когда получает урон. • По достижении каждого черепа на шкале здоровья он выпускает на трассу стаю шаров. • Из-за своей слизистой оболочки Шарнарий медленный, но невероятно прочный.
20 000HP T1
40 000 000HP элит. T5
1.25скорость T1
1.5скорость элит. T5

Поведения

Bad ImmunityHealth Percent TriggerДеньги за уронСпавн шаров

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T120 0003 черепаT275 0003 черепаT3350 0003 черепаT4750 0003 черепаT53 000 0003 черепаE150 0007 череповE2300 0007 череповE32 000 0007 череповE48 000 0007 череповE540 000 0007 черепов

Что меняется по тирам (48)

ПараметрT1T2T3T4T5E1E2E3E4E5
idBloonarius1Bloonarius2Bloonarius3Bloonarius4Bloonarius5BloonariusElite1BloonariusElite2BloonariusElite3BloonariusElite4BloonariusElite5
tagsMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, Bad
HealthPercentTriggerModel.percentageValues0.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.125
HealthPercentTriggerModel.actionIdsAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawnAttkSpew, StrongSpawn, WeakSpawn, StrongSecondSpawnAttkSpew, StrongSpawn, WeakSpawn, StrongSecondSpawnAttkSpew, StrongSpawn, WeakSpawn
SpawnBloonsActionModel.bloonTypeCeramicCeramicMoabZomgBadCeramicBfbBadBadFortifiedBadFortified
SpawnBloonsActionModel.spawnCount306061017016124
SpawnBloonsActionModel.spawnOverTime0.020.020.50.50.020.020.2502.50.4
SpawnBloonsActionModel#2.bloonTypeGreenYellowPinkZebraRainbowPinkRainbowCeramicCeramicRegrowFortifiedMoab
SpawnBloonsActionModel#2.spawnCount30601006010040405010030
SpawnBloonsActionModel#3.bloonTypeGreenYellowPinkZebraRainbowPinkRainbowDdtCamoDdtFortifiedCamoDdtCamo
SpawnBloonsActionModel#3.spawnCount81525152510109208
SpawnBloonsActionModel#3.spawnOverTime0.060.060.060.060.060.060.060.50.150.06
SpawnBloonsActionModel#3.spawnDistAhead00000001171170
SpawnBloonsActionModel#3.spawnTrackMin0.20.20.20.20.20.20.2000.2
SpawnBloonsActionModel#3.spawnTrackMax0.80.80.80.80.80.80.8000.8
SpawnBloonsActionModel#3.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackSpewBloonariusAttackSpewBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#3.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackSpewMoabBloonariusAttackSpewMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#3.actionIdWeakerSpawnWeakerSpawnWeakerSpawnWeakerSpawnWeakerSpawnWeakerSpawnWeakerSpawnStrongSecondSpawnStrongSecondSpawnWeakerSpawn
maxHealth20 00075 000350 000750 0003 000 00050 000300 0002 000 0008 000 00040 000 000
speed1.251.251.251.51.51.251.251.251.51.5
SpawnBloonsActionModel#4.bossName–––––––BloonariusBloonariusBloonarius
SpawnBloonsActionModel#4.bloonType–––––––CeramicMoabZomgFortified
SpawnBloonsActionModel#4.spawnCount–––––––1382
SpawnBloonsActionModel#4.spawnOverTime–––––––0.060.060.06
SpawnBloonsActionModel#4.spawnDistAhead–––––––000
SpawnBloonsActionModel#4.spawnTrackMin–––––––0.20.20.2
SpawnBloonsActionModel#4.spawnTrackMax–––––––0.80.80.8
SpawnBloonsActionModel#4.animationLength–––––––1.51.51.5
SpawnBloonsActionModel#4.invulnerableWhileAnimating–––––––дадада
SpawnBloonsActionModel#4.healthPercentOfSelf–––––––000
SpawnBloonsActionModel#4.healthOverride–––––––000
SpawnBloonsActionModel#4.animCurveIds–––––––BloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRearBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#4.moabAnimCurveIds–––––––BloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoabBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#4.actionId–––––––WeakerSpawnWeakerSpawnWeakerSpawn
SpawnBloonsActionModel#5.bossName––––––––Bloonarius–
SpawnBloonsActionModel#5.bloonType––––––––Bfb–
SpawnBloonsActionModel#5.spawnCount––––––––2–
SpawnBloonsActionModel#5.spawnOverTime––––––––0.06–
SpawnBloonsActionModel#5.spawnDistAhead––––––––0–
SpawnBloonsActionModel#5.spawnTrackMin––––––––0.2–
SpawnBloonsActionModel#5.spawnTrackMax––––––––0.8–
SpawnBloonsActionModel#5.animationLength––––––––1.5–
SpawnBloonsActionModel#5.invulnerableWhileAnimating––––––––да–
SpawnBloonsActionModel#5.healthPercentOfSelf––––––––0–
SpawnBloonsActionModel#5.healthOverride––––––––0–
SpawnBloonsActionModel#5.animCurveIds––––––––BloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear–
SpawnBloonsActionModel#5.moabAnimCurveIds––––––––BloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab–
SpawnBloonsActionModel#5.actionId––––––––WeakerSpawn–
Одинаково на всех тирах (82)
bloonProperties0
baseIdBloonarius
overlayClass17
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughнет
SpawnBloonsActionModel.bossNameBloonarius
SpawnBloonsActionModel.spawnDistAhead45
SpawnBloonsActionModel.spawnTrackMin0
SpawnBloonsActionModel.spawnTrackMax0
SpawnBloonsActionModel.animationLength1.5
SpawnBloonsActionModel.invulnerableWhileAnimatingда
SpawnBloonsActionModel.healthPercentOfSelf0
SpawnBloonsActionModel.healthOverride0
SpawnBloonsActionModel.animCurveIdsBloonariusAttackSpew
SpawnBloonsActionModel.moabAnimCurveIdsBloonariusAttackSpewMoab
SpawnBloonsActionModel.actionIdStrongSpawn
SpawnBloonsActionModel#2.bossNameBloonarius
SpawnBloonsActionModel#2.spawnOverTime0.06
SpawnBloonsActionModel#2.spawnDistAhead0
SpawnBloonsActionModel#2.spawnTrackMin0.2
SpawnBloonsActionModel#2.spawnTrackMax0.8
SpawnBloonsActionModel#2.animationLength1.5
SpawnBloonsActionModel#2.invulnerableWhileAnimatingда
SpawnBloonsActionModel#2.healthPercentOfSelf0
SpawnBloonsActionModel#2.healthOverride0
SpawnBloonsActionModel#2.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#2.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#2.actionIdWeakSpawn
HealthPercentTriggerModel#2.repeatFirstда
HealthPercentTriggerModel#2.preventFallthroughнет
HealthPercentTriggerModel#2.percentageValues0.01
HealthPercentTriggerModel#2.actionIdsAttkBleed, WeakerSpawn
SpawnBloonsActionModel#3.bossNameBloonarius
SpawnBloonsActionModel#3.animationLength1.5
SpawnBloonsActionModel#3.invulnerableWhileAnimatingда
SpawnBloonsActionModel#3.healthPercentOfSelf0
SpawnBloonsActionModel#3.healthOverride0
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius40
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Даймондбак

Извиваясь Через землю Пожиратель деревни!Diamondback
• Diamondback имеет несколько сегментов и регулярно выпускает Bloons вперёд по трассе. • Голова Diamondback блокирует снаряды, не давая им пробить его тело. • Rattle Tail защищён от повреждений; пробейте щит, чтобы временно оглушить и ослабить Diamondback! • Diamondback выпускает Diamond Bloons, которые получают всего 1 урон за раз. • Когда достигается очередной череп, Diamondback сбрасывает средний сегмент, порождает множество Bloons и восстанавливает щит Rattle Tail.
20 000HP T1
65 000 000HP элит. T5
2скорость T1
2скорость элит. T5

Поведения

Bad ImmunityBloon Death EffectBloon Spawn EffectDiamondback BehaviorHealth Percent TriggerДеньги за уронСпавн шаров

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T120 0005 череповT295 0005 череповT3444 0005 череповT4900 0005 череповT53 800 0005 череповE195 0007 череповE2550 0007 череповE34 000 0007 череповE415 000 0007 череповE565 000 0007 черепов

Что меняется по тирам (19)

ПараметрT1T2T3T4T5E1E2E3E4E5
idDiamondback1Diamondback2Diamondback3Diamondback4Diamondback5DiamondbackElite1DiamondbackElite2DiamondbackElite3DiamondbackElite4DiamondbackElite5
tagsBad, Moabs, BossBad, Moabs, BossBad, Moabs, BossBad, Moabs, BossBad, Moabs, BossBad, Moabs, Boss, EliteBad, Moabs, Boss, EliteBad, Moabs, Boss, EliteBad, Moabs, Boss, EliteBad, Moabs, Boss, Elite
DiamondbackBehaviorModel.headSegmentBloonIdDiamondbackHead1DiamondbackHead2DiamondbackHead3DiamondbackHead4DiamondbackHead5DiamondbackHeadElite1DiamondbackHeadElite2DiamondbackHeadElite3DiamondbackHeadElite4DiamondbackHeadElite5
DiamondbackBehaviorModel.middleSegmentBloonIdDiamondbackMiddle1DiamondbackMiddle2DiamondbackMiddle3DiamondbackMiddle4DiamondbackMiddle5DiamondbackMiddleElite1DiamondbackMiddleElite2DiamondbackMiddleElite3DiamondbackMiddleElite4DiamondbackMiddleElite5
DiamondbackBehaviorModel.tailSegmentBloonIdDiamondbackTail1DiamondbackTail2DiamondbackTail3DiamondbackTail4DiamondbackTail5DiamondbackTailElite1DiamondbackTailElite2DiamondbackTailElite3DiamondbackTailElite4DiamondbackTailElite5
DiamondbackBehaviorModel.numOfMiddleSegments5555577777
HealthPercentTriggerModel.percentageValues0.8333333, 0.6666667, 0.5, 0.333333343, 0.1666666720.8333333, 0.6666667, 0.5, 0.333333343, 0.1666666720.8333333, 0.6666667, 0.5, 0.333333343, 0.1666666720.8333333, 0.6666667, 0.5, 0.333333343, 0.1666666720.8333333, 0.6666667, 0.5, 0.333333343, 0.1666666720.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.125
SpawnBloonsActionModel.bloonTypeBlueZebraRainbowCeramicCeramicMoabMoabMoabFortifiedBfbBfbFortified
SpawnBloonsActionModel.spawnCount1045515510152020
SpawnBloonsActionModel#2.bloonTypeYellowRainbowCeramicFortifiedCeramicFortifiedDiamondbackDiamondBloon5DiamondbackDiamondBloonElite1DiamondbackDiamondBloonElite2DiamondbackDiamondBloonElite3DiamondbackDiamondBloonElite4DiamondbackDiamondBloonElite5
SpawnBloonsActionModel#2.spawnCount8223525202540
SpawnBloonsActionModel#2.spawnOverTime0.50.50.50.50.530.50.50.50.5
SpawnBloonsActionModel#3.bloonTypeZebraZebraRainbowCeramicFortifiedMoabBfbMoabFortifiedBfbBfbBfbFortified
SpawnBloonsActionModel#3.spawnCount810158101015204030
SpawnBloonsActionModel#4.bloonTypeCeramicFortifiedCeramicFortifiedCeramicFortifiedMoabDiamondbackDiamondBloon5DiamondbackDiamondBloonElite1DiamondbackDiamondBloonElite2DiamondbackDiamondBloonElite3DiamondbackDiamondBloonElite4DiamondbackDiamondBloonElite5
SpawnBloonsActionModel#4.spawnCount135532461015
SpawnBloonsActionModel#4.spawnOverTime222220.50.50.50.50.5
SpawnBloonsActionModel#4.spawnDistAhead20102020202020202020
maxHealth20 00095 000444 000900 0003 800 00095 000550 0004 000 00015 000 00065 000 000
Одинаково на всех тирах (127)
bloonProperties0
baseIdDiamondback
overlayClass12
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
DiamondbackBehaviorModel.segmentSpacing22
DiamondbackBehaviorModel.extraHeadSpacing10
DiamondbackBehaviorModel.extraTailSpacing0
DiamondbackBehaviorModel.tailShieldRegenerateTime60
DiamondbackBehaviorModel.tailShieldBrokenActionIdTailShieldBroken
DiamondbackBehaviorModel.tailShieldRegenerateActionIdTailShieldRegenerate
DiamondbackBehaviorModel.skullInvulnerableTime3
DiamondbackBehaviorModel.bloonBleedHealthPercent0.01
DiamondbackBehaviorModel.skullActionIdSkull
DiamondbackBehaviorModel.tailShieldDamageStatesTailFortified4, TailFortified3, TailFortified2, TailFortified1
DiamondbackBehaviorModel.tailShieldMaxHealthPercent0.1
DiamondbackBehaviorModel.tailDamageMultiplier2
DiamondbackBehaviorModel.playIntroда
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughда
BloonSpawnEffectModel.effectModel.scale1
BloonSpawnEffectModel.effectModel.lifespan5
BloonSpawnEffectModel.effectModel.fullscreen2
BloonSpawnEffectModel.effectModel.useCenterPositionда
BloonSpawnEffectModel.effectModel.useTransformPositionнет
BloonSpawnEffectModel.effectModel.useTransfromRotationнет
BloonSpawnEffectModel.effectModel.destroyOnTransformDestroyнет
BloonSpawnEffectModel.effectModel.alwaysUseAgeнет
BloonSpawnEffectModel.effectModel.useRoundTimeнет
BloonDeathEffectModel.effectModel.scale1
BloonDeathEffectModel.effectModel.lifespan3
BloonDeathEffectModel.effectModel.fullscreen0
BloonDeathEffectModel.effectModel.useCenterPositionнет
BloonDeathEffectModel.effectModel.useTransformPositionда
BloonDeathEffectModel.effectModel.useTransfromRotationда
BloonDeathEffectModel.effectModel.destroyOnTransformDestroyнет
BloonDeathEffectModel.effectModel.alwaysUseAgeнет
BloonDeathEffectModel.effectModel.useRoundTimeнет
SpawnBloonsActionModel.bossNameDiamondback
SpawnBloonsActionModel.spawnOverTime0.5
SpawnBloonsActionModel.spawnDistAhead20
SpawnBloonsActionModel.spawnTrackMin0.2
SpawnBloonsActionModel.spawnTrackMax0.8
SpawnBloonsActionModel.animationLength0.75
SpawnBloonsActionModel.invulnerableWhileAnimatingда
SpawnBloonsActionModel.healthPercentOfSelf0
SpawnBloonsActionModel.healthOverride0
SpawnBloonsActionModel.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel.actionIdSmallSpawn
SpawnBloonsActionModel#2.bossNameDiamondback
SpawnBloonsActionModel#2.spawnDistAhead20
SpawnBloonsActionModel#2.spawnTrackMin0.2
SpawnBloonsActionModel#2.spawnTrackMax0.8
SpawnBloonsActionModel#2.animationLength0.75
SpawnBloonsActionModel#2.invulnerableWhileAnimatingда
SpawnBloonsActionModel#2.healthPercentOfSelf0
SpawnBloonsActionModel#2.healthOverride0
SpawnBloonsActionModel#2.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#2.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#2.actionIdSmallSpawn
SpawnBloonsActionModel#3.bossNameDiamondback
SpawnBloonsActionModel#3.spawnOverTime0.5
SpawnBloonsActionModel#3.spawnDistAhead20
SpawnBloonsActionModel#3.spawnTrackMin0.2
SpawnBloonsActionModel#3.spawnTrackMax0.8
SpawnBloonsActionModel#3.animationLength0.75
SpawnBloonsActionModel#3.invulnerableWhileAnimatingда
SpawnBloonsActionModel#3.healthPercentOfSelf0
SpawnBloonsActionModel#3.healthOverride0
SpawnBloonsActionModel#3.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#3.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#3.actionIdLargeSpawn
SpawnBloonsActionModel#4.bossNameDiamondback
SpawnBloonsActionModel#4.spawnTrackMin0.2
SpawnBloonsActionModel#4.spawnTrackMax0.8
SpawnBloonsActionModel#4.animationLength0.75
SpawnBloonsActionModel#4.invulnerableWhileAnimatingда
SpawnBloonsActionModel#4.healthPercentOfSelf0
SpawnBloonsActionModel#4.healthOverride0
SpawnBloonsActionModel#4.animCurveIdsBloonariusAttackBleedRight, BloonariusAttackBleedLeft, BloonariusAttackBleedRear
SpawnBloonsActionModel#4.moabAnimCurveIdsBloonariusAttackBleedRightMoab, BloonariusAttackBleedLeftMoab, BloonariusAttackBleedRearMoab
SpawnBloonsActionModel#4.actionIdLargeSpawn
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableда
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius30
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speed2
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Жуть-шар

Из глубоких тёмных недр... явился бронированный исполин!Dreadbloon
• Жуть-шар обладает свойствами свинцового и уменьшает весь входящий урон на 1. • При достижении каждого черепа у Жуть-шара появляется керамическая броня, а в начале трассы начинают появляться жутькаменные шары. • При появлении Жуть-шар невосприимчив к основным башням. У каждого черепа эта невосприимчивость меняется на другой тип башни: военную, магическую, поддержку. • Жутькаменные шары и керамическая броня также наделены этой невосприимчивостью. • Жутькаменные шары сильно провоцируют: следите, куда нацелены ваши башни!
7 500HP T1
12 500 000HP элит. T5
1.25скорость T1
1.6скорость элит. T5

Поведения

Apply Tower Set ImmunityBad ImmunityDamage ReductionGenerate Armour ActionHealth Percent TriggerSpawn Bloons Until Armour Breaks ActionДеньги за урон

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T17 5003 черепаT225 0003 черепаT3120 0003 черепаT4260 0003 черепаT51 000 0003 черепаE115 0007 череповE290 0007 череповE3650 0007 череповE42 625 0007 череповE512 500 0007 черепов

Что меняется по тирам (23)

ПараметрT1T2T3T4T5E1E2E3E4E5
idDreadbloon1Dreadbloon2Dreadbloon3Dreadbloon4Dreadbloon5DreadbloonElite1DreadbloonElite2DreadbloonElite3DreadbloonElite4DreadbloonElite5
tagsMoabs, Boss, Rock, BadMoabs, Boss, Rock, BadMoabs, Boss, Rock, BadMoabs, Boss, Rock, BadMoabs, Boss, Rock, BadMoabs, Boss, Elite, Rock, BadMoabs, Boss, Elite, Rock, BadMoabs, Boss, Elite, Rock, BadMoabs, Boss, Elite, Rock, BadMoabs, Boss, Elite, Rock, Bad
DamageReductionModel.amount0111111123
GenerateArmourActionModel.idDreadbloonCeramic1DreadbloonCeramic2DreadbloonCeramic3DreadbloonCeramic4DreadbloonCeramic5DreadbloonEliteCeramic1DreadbloonEliteCeramic2DreadbloonEliteCeramic3DreadbloonEliteCeramic4DreadbloonEliteCeramic5
GenerateArmourActionModel.amount3 75012 50060 000130 000500 0005 25031 500227 500918 7504 375 000
GenerateArmourActionModel.speedMultiplier0.30.30.30.30.30.350.350.350.350.35
HealthPercentTriggerModel.percentageValues0.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.125
HealthPercentTriggerModel.actionIdsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnEliteRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnEliteRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnEliteRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnEliteRockBloonsGenerateArmour, ApplyImmunity, PlayReArmourSound, SpawnEliteRockBloons
ApplyTowerSetImmunityModel.idDreadbloonImmunity1DreadbloonImmunity2DreadbloonImmunity3DreadbloonImmunity4DreadbloonImmunity5DreadbloonEliteImmunity1DreadbloonEliteImmunity2DreadbloonEliteImmunity3DreadbloonEliteImmunity4DreadbloonEliteImmunity5
SpawnBloonsUntilArmourBreaksActionModel.bloonTypeDreadRockBloonStandard1DreadRockBloonStandard2DreadRockBloonStandard3DreadRockBloonStandard4DreadRockBloonStandard5DreadRockBloonElite1DreadRockBloonElite2DreadRockBloonElite3DreadRockBloonElite4DreadRockBloonElite5
SpawnBloonsUntilArmourBreaksActionModel.timeBetweenSpawns4332.5232.521.51
SpawnBloonsUntilArmourBreaksActionModel.initialSpawnPackSize5710141957101419
SpawnBloonsUntilArmourBreaksActionModel.actionIdSpawnRockBloonsSpawnRockBloonsSpawnRockBloonsSpawnRockBloonsSpawnRockBloonsSpawnEliteRockBloonsSpawnEliteRockBloonsSpawnEliteRockBloonsSpawnEliteRockBloonsSpawnEliteRockBloons
maxHealth7 50025 000120 000260 0001 000 00015 00090 000650 0002 625 00012 500 000
speed1.251.31.41.51.61.251.31.41.51.6
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#5.id–––––Phase1Phase1Phase1Phase1Phase1
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#5.towerType–––––11111
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#6.id–––––Phase2Phase2Phase2Phase2Phase2
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#6.towerType–––––22222
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#7.id–––––Phase3Phase3Phase3Phase3Phase3
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#7.towerType–––––44444
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#8.id–––––Phase4Phase4Phase4Phase4Phase4
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#8.towerType–––––88888
Одинаково на всех тирах (73)
bloonProperties1
baseIdDreadbloon
overlayClass21
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
GenerateArmourActionModel.tagsCeramic
GenerateArmourActionModel.properties0
GenerateArmourActionModel.actionIdGenerateArmour
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughда
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity.idPhase1
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity.towerType1
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#2.idPhase2
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#2.towerType2
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#3.idPhase3
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#3.towerType4
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#4.idPhase4
ApplyTowerSetImmunityModel.ApplyTowerSetImmunityModel+TowerTypeImmunity#4.towerType8
ApplyTowerSetImmunityModel.actionIdApplyImmunity
SpawnBloonsUntilArmourBreaksActionModel.performActionOnSpawnнет
SpawnBloonsUntilArmourBreaksActionModel.inheritImmunityFromParentда
EffectModel.scale1
EffectModel.lifespan1
EffectModel.fullscreen0
EffectModel.useCenterPositionнет
EffectModel.useTransformPositionнет
EffectModel.useTransfromRotationнет
EffectModel.destroyOnTransformDestroyнет
EffectModel.alwaysUseAgeнет
EffectModel.useRoundTimeнет
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius40
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Лич

Могилорд восстал!Lych
• Гравелорд Лыч снимает бафы с ваших обезьян и обладает регенеративными свойствами. • Лыч регулярно призывает Bloon‑гробницы, которые призывают MOAB‑класса шаров. Уничтожайте их как можно скорее! • Когда достигается каждый череп на его полосе здоровья, Лыч становится эфирным, и души Лича призываются. • Будучи эфирным, Лыч не может быть повреждён до тех пор, пока все души Лича не будут уничтожены. • Зомби‑шары MOAB‑класса не порождают потомства. • Пока Лыч находится на карте, стоимость обратной продажи всех обезьян значительно снижается.
14 000HP T1
24 000 000HP элит. T5
2скорость T1
2.9скорость элит. T5

Поведения

Bad ImmunityLych Boss Super ScriptRemove All Mutators ActionSell TriggerДеньги за уронСамолечениеСкорость (доля)Снижение стоимостиСнятие баффов с башенСпавн надгробийСпавн шаров

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T114 0005 череповT252 5005 череповT3220 0005 череповT4525 0005 череповT52 100 0005 череповE130 0005 череповE2180 0005 череповE31 100 0005 череповE44 800 0005 череповE524 000 0005 черепов

Что меняется по тирам (52)

ПараметрT1T2T3T4T5E1E2E3E4E5
idLych1Lych2Lych3Lych4Lych5LychElite1LychElite2LychElite3LychElite4LychElite5
tagsMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, Elite
LychBossSuperScriptModel.regrowActionIdsRegrowHeal, RegrowHealAnimRegrowHealRegrowHealRegrowHealRegrowHealRegrowHealRegrowHealRegrowHealRegrowHealRegrowHeal
LychBossSuperScriptModel.tombstoneHealthOverride1 1204 20017 60042 000168 0001 6004 50010 000120 000500 000
LychBossSuperScriptModel.tombstoneMoabHealthOverride1002004006009003006008001 5004 000
LychBossSuperScriptModel.tombstoneBfbHealthOverride3507001 4002 1003 1507001 5003 0007 5008 000
LychBossSuperScriptModel.tombstoneZomgHealthOverride2 0004 0008 00012 00018 0004 0005 00012 00025 00080 000
LychBossSuperScriptModel.tombstoneSpawnSpeedModifier111111.11.21.31.83
LychBossSuperScriptModel.etherealEnterActionIdsEtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3, SpawnLychSoul4, SpawnLychSoul5EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3, SpawnLychSoul4, SpawnLychSoul5EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3, SpawnLychSoul4, SpawnLychSoul5EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3, SpawnLychSoul4, SpawnLychSoul5EtherealAnim, SpeedDown, RemoveMutators, SpawnLychSoul1, SpawnLychSoul2, SpawnLychSoul3, SpawnLychSoul4, SpawnLychSoul5
SpawnBloonsActionModel.bloonTypeMiniLych1MiniLych2MiniLych3MiniLych4MiniLych5MiniLychElite1MiniLychElite2MiniLychElite3MiniLychElite4MiniLychElite5
SpawnBloonsActionModel#2.bloonTypeMiniLych1MiniLych2MiniLych3MiniLych4MiniLych5MiniLychElite1MiniLychElite2MiniLychElite3MiniLychElite4MiniLychElite5
SpawnBloonsActionModel#2.spawnTrackMin0.450.450.450.450.450.30.30.30.30.3
SpawnBloonsActionModel#2.spawnTrackMax0.50.50.50.50.50.350.350.350.350.35
LychTombstoneSpawnActionModel.bloonTypeTombstone1Tombstone2Tombstone3Tombstone4Tombstone5TombstoneElite1TombstoneElite2TombstoneElite3TombstoneElite4TombstoneElite5
maxHealth14 00052 500220 000525 0002 100 00030 000180 0001 100 0004 800 00024 000 000
speed22.052.12.152.22.42.52.72.82.9
SpawnBloonsActionModel#3.bossName–LychLychLychLychLychLychLychLychLych
SpawnBloonsActionModel#3.bloonType–MiniLych2MiniLych3MiniLych4MiniLych5MiniLychElite1MiniLychElite2MiniLychElite3MiniLychElite4MiniLychElite5
SpawnBloonsActionModel#3.spawnCount–111111111
SpawnBloonsActionModel#3.spawnOverTime–000000000
SpawnBloonsActionModel#3.spawnDistAhead–000000000
SpawnBloonsActionModel#3.spawnTrackMin–0.70.70.70.70.450.450.450.450.45
SpawnBloonsActionModel#3.spawnTrackMax–0.750.750.750.750.50.50.50.50.5
SpawnBloonsActionModel#3.animationLength–000000000
SpawnBloonsActionModel#3.invulnerableWhileAnimating–нетнетнетнетнетнетнетнетнет
SpawnBloonsActionModel#3.healthPercentOfSelf–000000000
SpawnBloonsActionModel#3.healthOverride–000000000
SpawnBloonsActionModel#3.actionId–SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3SpawnLychSoul3
SpawnBloonsActionModel#4.bossName–––––LychLychLychLychLych
SpawnBloonsActionModel#4.bloonType–––––MiniLychElite1MiniLychElite2MiniLychElite3MiniLychElite4MiniLychElite5
SpawnBloonsActionModel#4.spawnCount–––––11111
SpawnBloonsActionModel#4.spawnOverTime–––––00000
SpawnBloonsActionModel#4.spawnDistAhead–––––00000
SpawnBloonsActionModel#4.spawnTrackMin–––––0.60.60.60.60.6
SpawnBloonsActionModel#4.spawnTrackMax–––––0.650.650.650.650.65
SpawnBloonsActionModel#4.animationLength–––––00000
SpawnBloonsActionModel#4.invulnerableWhileAnimating–––––нетнетнетнетнет
SpawnBloonsActionModel#4.healthPercentOfSelf–––––00000
SpawnBloonsActionModel#4.healthOverride–––––00000
SpawnBloonsActionModel#4.actionId–––––SpawnLychSoul4SpawnLychSoul4SpawnLychSoul4SpawnLychSoul4SpawnLychSoul4
SpawnBloonsActionModel#5.bossName–––––LychLychLychLychLych
SpawnBloonsActionModel#5.bloonType–––––MiniLychElite1MiniLychElite2MiniLychElite3MiniLychElite4MiniLychElite5
SpawnBloonsActionModel#5.spawnCount–––––11111
SpawnBloonsActionModel#5.spawnOverTime–––––00000
SpawnBloonsActionModel#5.spawnDistAhead–––––00000
SpawnBloonsActionModel#5.spawnTrackMin–––––0.750.750.750.750.75
SpawnBloonsActionModel#5.spawnTrackMax–––––0.80.80.80.80.8
SpawnBloonsActionModel#5.animationLength–––––00000
SpawnBloonsActionModel#5.invulnerableWhileAnimating–––––нетнетнетнетнет
SpawnBloonsActionModel#5.healthPercentOfSelf–––––00000
SpawnBloonsActionModel#5.healthOverride–––––00000
SpawnBloonsActionModel#5.actionId–––––SpawnLychSoul5SpawnLychSoul5SpawnLychSoul5SpawnLychSoul5SpawnLychSoul5
Одинаково на всех тирах (117)
bloonProperties0
baseIdLych
overlayClass18
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
LychBossSuperScriptModel.preventFallthroughда
LychBossSuperScriptModel.drainInterval12
LychBossSuperScriptModel.drainInitialInterval2
LychBossSuperScriptModel.drainEtherealExitInterval0.5
LychBossSuperScriptModel.drainActionIdsAbsorbBuffs, AbsorbBuffsAnimTrigger
LychBossSuperScriptModel.regrowInterval9
LychBossSuperScriptModel.regrowInitialInterval2
LychBossSuperScriptModel.regrowDrainInterval3
LychBossSuperScriptModel.regrowEtherealExitInterval3
LychBossSuperScriptModel.tombstoneInterval18
LychBossSuperScriptModel.tombstoneInitialInterval10
LychBossSuperScriptModel.tombstoneEtherealExitInterval2
LychBossSuperScriptModel.tombstoneActionIdsSpawnTombstone
LychBossSuperScriptModel.etherealHealthPercentageValues0.8333, 0.6666, 0.5, 0.3333, 0.1666
LychBossSuperScriptModel.etherealExitActionIdsNonEtherealAnim, SpeedUp
LychBossSuperScriptModel.totalKills0
AbsorbTowerBuffsActionModel.towerFreezeDuration5
AbsorbTowerBuffsActionModel.towerFreezeDurationFrames0
AbsorbTowerBuffsActionModel.radius100
AbsorbTowerBuffsActionModel.ignoredBuffsSwitchDisplay, LychFreeze, TurboHero, HeatItUp:Pierce, HeatItUp:Pierce PierceUp, HeatItUp:Damage, HeatItUp:DamageLead, HeatItUp:Damage DamageUp, NavalTacticsRate, NavalTacticsPierce, NavalTacticsDamage, NavalTacticsVisibility, PatFusty:RallyingRoar, Biohack-Delay-Shutdown, Biohack-Delay, Biohack-Damage, Shutoff, ChangeDamageTypeHero, ArmorPiercingShellsMoab, ArmorPiercingShellsCeramic, ArmorPiercingShellsDamage, BuffIconStrikerjones-ArtilleryCommandDamage, BloodSacrificeBuff, LongArmOfLight, DamageMutatorZZZ, CPOEPMutatorZZZ, ChurchillArmorPiercingShellDisplay, MonkeyBoost, Thrive, TimeStopTowers, JarOfPickles, JarOfPicklesV2, JarOfPicklesV3, SeeInvisibilityPotion, SeeInvisibilityPotionV2, SeeInvisibilityPotionV3, SeeInvisibilityEffect, SharpeningStone, SharpeningStoneGreater, GeraldoUpgradeBlocker, BottleHotSauce, Fertilizer, BrickellFreezeOtherMinesMutator, TowerFreeze, FlightBoost
AbsorbTowerBuffsActionModel.buffsAlwaysRemovedAcidicMixtureBuff, AcidicMixturePermaBuff, BerserkerBrew, BerserkerBrewBetter, BerserkerBrewPerma, BerserkerBrewBlockerMutation, Ultraboost, AbsoluteZeroRateBuff
AbsorbTowerBuffsActionModel.buffsThatDontHealBerserkerBrewBlockerMutation, BionicAugmentation, SeeInvisibilityPotionEffect
AbsorbTowerBuffsActionModel.triggerNameAbsorbBuffs
AbsorbTowerBuffsActionModel.actionIdAbsorbBuffs
SellTriggerModel.actionIdsSellLychAnimation
SetSpeedPercentActionModel.percent0.5
SetSpeedPercentActionModel.revertнет
SetSpeedPercentActionModel.time0
SetSpeedPercentActionModel.distance0
SetSpeedPercentActionModel.actionIdSpeedDown
RemoveAllMutatorsActionModel.mutatorsToIgnoreListPauseMovement, SetSpeedPercent, Invulnerable, CarpetSpikes, SpiritOfTheForestClose, SpiritOfTheForestMedium, SpiritOfTheForestFar, GrowBlock, Heartstopper, RushBehaviorMutator
RemoveAllMutatorsActionModel.actionIdRemoveMutators
SpawnBloonsActionModel.bossNameLych
SpawnBloonsActionModel.spawnCount1
SpawnBloonsActionModel.spawnOverTime0
SpawnBloonsActionModel.spawnDistAhead0
SpawnBloonsActionModel.spawnTrackMin0.1
SpawnBloonsActionModel.spawnTrackMax0.15
SpawnBloonsActionModel.animationLength0
SpawnBloonsActionModel.invulnerableWhileAnimatingнет
SpawnBloonsActionModel.healthPercentOfSelf0
SpawnBloonsActionModel.healthOverride0
SpawnBloonsActionModel.actionIdSpawnLychSoul1
SpawnBloonsActionModel#2.bossNameLych
SpawnBloonsActionModel#2.spawnCount1
SpawnBloonsActionModel#2.spawnOverTime0
SpawnBloonsActionModel#2.spawnDistAhead0
SpawnBloonsActionModel#2.animationLength0
SpawnBloonsActionModel#2.invulnerableWhileAnimatingнет
SpawnBloonsActionModel#2.healthPercentOfSelf0
SpawnBloonsActionModel#2.healthOverride0
SpawnBloonsActionModel#2.actionIdSpawnLychSoul2
SetSpeedPercentActionModel#2.percent1
SetSpeedPercentActionModel#2.revertда
SetSpeedPercentActionModel#2.time0
SetSpeedPercentActionModel#2.distance0
SetSpeedPercentActionModel#2.actionIdSpeedUp
HealSelfActionModel.healAmount0
HealSelfActionModel.healPercent0.015
HealSelfActionModel.bossSkullIncreasePercent0.2
HealSelfActionModel.actionIdRegrowHeal
LychTombstoneSpawnActionModel.bossNameLych
LychTombstoneSpawnActionModel.spawnCount1
LychTombstoneSpawnActionModel.spawnOverTime0
LychTombstoneSpawnActionModel.spawnDistAhead-50
LychTombstoneSpawnActionModel.spawnTrackMin0
LychTombstoneSpawnActionModel.spawnTrackMax0
LychTombstoneSpawnActionModel.actionIdSpawnTombstone
WorthReductionModel.worthMultiplier0.35
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius40
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Фейз

Искажатель реальности Нашествие из Измерения хаоса!Phayze
• У Фейза есть камуфляжные свойства и щит реальности, который, будучи активным, ускоряет шар. • По достижении каждого черепа Фейз восстанавливает щит и телепортируется вперёд, разрывая ткань реальности и позволяя шарам появиться дальше на трассе. • Черепа также дают Фейзу ауру, замедляющую атаку всех обезьян. • Раз в 24 секунды Фейз включает радароглушилку, лишающую возможностей видеть камуфляж и восстанавливающую камуфляжные свойства Фейза, если он лишился тех. • Радароглушилка также притягивает шары к Фейзу и даёт им камуфляжные свойства.
9 500HP T1
15 500 000HP элит. T5
0.8скорость T1
0.8скорость элит. T5

Поведения

Bad ImmunityDash Forwards ActionGenerate Shield ActionHealth Percent TriggerPhayze BehaviorPhayze Timer ActionRedirect Bloon Spawn ActionSet Invulnerable ActionThrow Bloons ActionTime TriggerWait For Seconds ActionДеньги за уронСкорость (доля)

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T19 5003 черепаT235 0003 черепаT3160 0003 черепаT4350 0003 черепаT51 450 0003 черепаE119 0005 череповE2110 0005 череповE3770 0005 череповE43 100 0005 череповE515 500 0005 черепов

Что меняется по тирам (7)

ПараметрT1T2T3T4T5E1E2E3E4E5
idPhayze1Phayze2Phayze3Phayze4Phayze5PhayzeElite1PhayzeElite2PhayzeElite3PhayzeElite4PhayzeElite5
tagsMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, EliteMoabs, Boss, Bad, Elite
HealthPercentTriggerModel.percentageValues0.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.8333335, 0.6666668, 0.5, 0.3333334, 0.16666670.8333335, 0.6666668, 0.5, 0.3333334, 0.16666670.8333335, 0.6666668, 0.5, 0.3333334, 0.16666670.8333335, 0.6666668, 0.5, 0.3333334, 0.16666670.8333335, 0.6666668, 0.5, 0.3333334, 0.1666667
GenerateShieldActionModel.amount2 3758 75040 00087 500362 5004 75027 500192 500775 0003 875 000
PhayzeBehaviorModel.powerLevels1.1, 1.15, 1.21.1, 1.15, 1.21.1, 1.15, 1.21.1, 1.15, 1.21.1, 1.15, 1.21.1, 1.15, 1.2, 1.25, 1.31.1, 1.15, 1.2, 1.25, 1.31.2, 1.3, 1.4, 1.5, 1.61.3, 1.45, 1.6, 1.75, 1.91.4, 1.6, 1.8, 2.0, 2.2
PhayzeBehaviorModel.shieldSpeedBoost1.31.351.41.451.51.451.51.551.61.65
maxHealth9 50035 000160 000350 0001 450 00019 000110 000770 0003 100 00015 500 000
Одинаково на всех тирах (109)
bloonProperties0
baseIdPhayze
overlayClass18
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughда
HealthPercentTriggerModel.actionIdsSkullDelay, InvulnOn, RedirectBloons, PauseMovement, CamoShield, ReArmourSound, ShieldAnim
RedirectBloonSpawnActionModel.duration9 999
RedirectBloonSpawnActionModel.rounds9 999
RedirectBloonSpawnActionModel.durationFrames0
RedirectBloonSpawnActionModel.rotatePortalToBloonнет
RedirectBloonSpawnActionModel.portalExpiryEffect.scale1
RedirectBloonSpawnActionModel.portalExpiryEffect.lifespan1
RedirectBloonSpawnActionModel.portalExpiryEffect.fullscreen0
RedirectBloonSpawnActionModel.portalExpiryEffect.useCenterPositionнет
RedirectBloonSpawnActionModel.portalExpiryEffect.useTransformPositionнет
RedirectBloonSpawnActionModel.portalExpiryEffect.useTransfromRotationнет
RedirectBloonSpawnActionModel.portalExpiryEffect.destroyOnTransformDestroyнет
RedirectBloonSpawnActionModel.portalExpiryEffect.alwaysUseAgeнет
RedirectBloonSpawnActionModel.portalExpiryEffect.useRoundTimeнет
RedirectBloonSpawnActionModel.actionIdRedirectBloons
DashForwardsActionModel.speedMultiplier40
DashForwardsActionModel.dashDistance0.08
DashForwardsActionModel.actionIdsInvulnOff
DashForwardsActionModel.dashAnimationNameDash
DashForwardsActionModel.setSpeedнет
DashForwardsActionModel.actionIdDash
GenerateShieldActionModel.idcamoshield
GenerateShieldActionModel.tags
GenerateShieldActionModel.actionIdCamoShield
SetSpeedPercentActionModel.percent0
SetSpeedPercentActionModel.revertнет
SetSpeedPercentActionModel.time0
SetSpeedPercentActionModel.distance0
SetSpeedPercentActionModel.actionIdPauseMovement
WaitForSecondsActionModel.delayTime2
WaitForSecondsActionModel.actionIdsDash, JumpSound
WaitForSecondsActionModel.actionIdSkullDelay
PhayzeBehaviorModel.enterCamoAnimationNameEnterCamo
PhayzeBehaviorModel.enterCamoImmunityAnimationNameEnterCamoImmunity
PhayzeBehaviorModel.exitCamoImmunityAnimationNameExitCamoImmunity
PhayzeBehaviorModel.exitCamoAnimationNameExitCamo
TimeTriggerModel.interval24
TimeTriggerModel.triggerImmediatelyда
TimeTriggerModel.actionIdsTimerEffectsOff, RestoreTimerEffects
PhayzeTimerActionModel.restoreнет
PhayzeTimerActionModel.actionIdTimerEffectsOn
PhayzeTimerActionModel#2.restoreда
PhayzeTimerActionModel#2.actionIdTimerEffectsOff
WaitForSecondsActionModel#2.delayTime12
WaitForSecondsActionModel#2.actionIdsTimerEffectsOn
WaitForSecondsActionModel#2.actionIdRestoreTimerEffects
SetInvulnerableActionModel.setда
SetInvulnerableActionModel.actionIdInvulnOn
SetInvulnerableActionModel#2.setнет
SetInvulnerableActionModel#2.actionIdInvulnOff
ThrowBloonsActionModel.addCamoда
ThrowBloonsActionModel.speedMultiplier1
ThrowBloonsActionModel.offsetMin1
ThrowBloonsActionModel.offsetMax10
ThrowBloonsActionModel.actionIdThrowBloonsAction
TimeTriggerModel#2.interval24
TimeTriggerModel#2.triggerImmediatelyнет
TimeTriggerModel#2.actionIdsThrowBloonsAction
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius40
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speed0.8
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда

Вортекс

С небес нисходит смертоносный повелитель воздухаVortex
• Вортекс движется подобно молнии и ускоряет шары! • По достижении каждого черепа на шкале здоровья Вортекс укрывается щитом и пускает ударную волну, оглушающую башни поблизости, а потом возвращающуюся по трассе. • Вортекс регулярно пускает штормовой импульс, уничтожая снаряды на трассе, включая всё, не относящееся ко способностям.
20 000HP T1
33 500 000HP элит. T5
3.6скорость T1
4.8скорость элит. T5

Поведения

Bad ImmunityBuff Bloon SpeedCreate Effect ActionDestroy Projectiles In Radius ActionHealth Percent TriggerReflect Projectiles In Radius ActionSet Invulnerable ActionStun Towers In Radius ActionTime TriggerWait For Seconds ActionДеньги за уронСкорость (доля)

HP и черепа по тирам

T обычный, E элитный. Засечки на полосе это черепа: пороги HP, на которых босс применяет способность. Длина полосы показывает HP тира относительно самого крепкого, в логарифмической шкале.

T120 0003 черепаT262 8003 черепаT3294 0003 черепаT4628 0003 черепаT52 512 5003 черепаE141 8007 череповE2251 0007 череповE31 675 0007 череповE46 700 0007 череповE533 500 0007 черепов

Что меняется по тирам (8)

ПараметрT1T2T3T4T5E1E2E3E4E5
idVortex1Vortex2Vortex3Vortex4Vortex5VortexElite1VortexElite2VortexElite3VortexElite4VortexElite5
tagsMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, BadMoabs, Boss, Elite, Bad
HealthPercentTriggerModel.percentageValues0.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.75, 0.5, 0.250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.1250.875, 0.75, 0.625, 0.5, 0.375, 0.25, 0.125
StunTowersInRadiusActionModel.radius60657075806065707580
StunTowersInRadiusActionModel.stunDuration16192124271821242730
ReflectProjectilesInRadiusActionModel.reflectionDamper0.60.60.60.60.50.60.60.60.60.6
maxHealth20 00062 800294 000628 0002 512 50041 800251 0001 675 0006 700 00033 500 000
speed3.63.63.94.054.23.754.054.54.654.8
Одинаково на всех тирах (85)
bloonProperties0
baseIdVortex
overlayClass20
DistributeCashModel.cash0
DistributeCashModel.multiplier1
DistributeCashModel.additive0
DistributeCashModel.additionalCash0
DistributeCashModel.giveNoCashнет
HealthPercentTriggerModel.repeatFirstнет
HealthPercentTriggerModel.preventFallthroughда
HealthPercentTriggerModel.actionIdsMakeInvulnerable, StunTowers, SkullAnim, KnockBack, CreateStunEffect, DestroyProjectiles, ReflectProjectiles, PlayStunSound, InvulnerabilityDuration
SetInvulnerableActionModel.setда
SetInvulnerableActionModel.actionIdMakeInvulnerable
StunTowersInRadiusActionModel.paragonStunTimeMultiplier1
StunTowersInRadiusActionModel.blockTowerSellingда
StunTowersInRadiusActionModel.actionIdStunTowers
SetSpeedPercentActionModel.percent0
SetSpeedPercentActionModel.revertнет
SetSpeedPercentActionModel.time0.5
SetSpeedPercentActionModel.distance-100
SetSpeedPercentActionModel.actionIdKnockBack
CreateEffectActionModel.scale1
CreateEffectActionModel.lifespan1.75
CreateEffectActionModel.followBloonTransformнет
CreateEffectActionModel.actionIdCreateStunEffect
DestroyProjectilesInRadiusActionModel.radius60
DestroyProjectilesInRadiusActionModel.destroyedItemEffectTime1
DestroyProjectilesInRadiusActionModel.ignorePowerProjectilesда
DestroyProjectilesInRadiusActionModel.actionIdDestroyProjectiles
ReflectProjectilesInRadiusActionModel.lifespan6
ReflectProjectilesInRadiusActionModel.innerRadius60
ReflectProjectilesInRadiusActionModel.outerRadius80
ReflectProjectilesInRadiusActionModel.onlyIfImmuneнет
ReflectProjectilesInRadiusActionModel.actionIdReflectProjectiles
BuffBloonSpeedModel.speedBoost2.5
BuffBloonSpeedModel.debuffInRadius40
BuffBloonSpeedModel.speedBoostOverlayGroupVortexBloonSpeedBuff
TimeTriggerModel.interval5
TimeTriggerModel.triggerImmediatelyнет
TimeTriggerModel.actionIdsDestroyProjectiles, DestroyProjectilesAnim, PlayTornadoSound
WaitForSecondsActionModel.delayTime0.5
WaitForSecondsActionModel.actionIdsRemoveInvulnerable
WaitForSecondsActionModel.actionIdInvulnerabilityDuration
SetInvulnerableActionModel#2.setнет
SetInvulnerableActionModel#2.actionIdRemoveInvulnerable
isMoabда
isBossда
isCamoнет
isCamoBlockedнет
isGrowнет
isFortifiedнет
hasChildrenWithDifferentTotalHealthsнет
isInvulnerableнет
distributeDamageToChildrenнет
disallowCosmeticsда
isSavedда
isImmuneToSlowнет
isBossSegmentнет
rotateToFollowPathда
radius40
danger16
coopMultiplier1
armourMultiplier1
leakDamage0
leakDamageSet0
leakDamageMultiplier1
layerNumber1
bonusDamagePerHit0
layerCountOffset0
dontShowInSandboxнет
dontShowInSandboxOnReleaseнет
alwaysRecordsDamageнет
speedFrames0
legendsType-1
basicTypeFlags0
propertyFlags0
isFixedMaxHealthнет
typedTagsBitmask0
typedTagsBitmaskInitializedнет
updateChildBloonModelsнет
IsExclusiveToLegendsнет
IsBaseTypeда
IsVariantнет
CanAddToRoundSetsнет
IsBaseда