BTD6 Tech Wiki57.4RU

High Finance

Advanced. Layout, paths, obstacles and map mechanics.

High Finance

HighFinance
Advanceddifficulty
yeswater
verticalco-op split
2paths
15obstacles

Layout

landwaterwaterlandlandlandlandlandtracktracktracktracktracktracktrackno placingno placingno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placingno placing, blocks line of sightno placing, blocks line of sightno placingno placing, blocks line of sightno placingno placing, blocks line of sightno placing, blocks line of sightno placingno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placingno placingno placing, blocks line of sightno placing, blocks line of sightno placingno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placingno placing, blocks line of sightno placingno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightno placing, blocks line of sightobstacle 1: 500 $, click to removeno placingobstacle 2: 350 $, click to removeno placingobstacle 3: 1 500 $, click to removeno placingobstacle 4: 1 000 $, click to removeno placingobstacle 5: 500 $, click to removeno placingobstacle 6: 500 $, click to removeno placingobstacle 7: 1 500 $, click to removeno placingobstacle 8: 1 500 $, click to removeno placingobstacle 9: 750 $, click to removeno placingobstacle 10: 750 $, click to removeno placingobstacle 11: 1 000 $, click to removeno placingobstacle 12: 1 500 $, click to removeno placingobstacle 13: 350 $, click to removeno placingobstacle 14: 500 $, click to removeno placingobstacle 15: 350 $, click to removeno placingPath S / PathBossPath U

The map as loaded (sandbox, Easy), in game coordinates. Hover an area to see its type; click an obstacle to remove it with its areas. Dashed: the path is off at the start and a map mechanic turns it on. Purple dotted: a hidden path, not marked on the track in the game. Moving parts show where they were at load.

Paths

PathLengthAt startWho entersWhen it changes
Path S
PathBoss
1 153activeentry, alternates by round, also in Reverse mode–
Path U831activeentry, alternates by round, also in Reverse mode–

Paths are named as in the game files. Length in game units. “Who enters”: which bloons the spawn point sends onto the path; the other paths continue the entry ones. Identical paths from several spawn points show as one row.

Obstacles

ObstaclePrice
1500 $
2350 $
31 500 $
41 000 $
5500 $
6500 $
71 500 $
81 500 $
9750 $
10750 $
111 000 $
121 500 $
13350 $
14500 $
15350 $

Total: 12 550 $, prices on Easy.