Advanced. Layout, paths, obstacles and map mechanics.
Cornfield
Advanceddifficulty
nowater
shared fieldco-op split
1paths
13obstacles
Layout
The map as loaded (sandbox, Easy), in game coordinates. Hover an area to see its type; click an obstacle to remove it with its areas. Dashed: the path is off at the start and a map mechanic turns it on. Purple dotted: a hidden path, not marked on the track in the game. Moving parts show where they were at load.
Paths
Path
Length
At start
Who enters
When it changes
Path
948
active
entry, also in Reverse mode
–
Paths are named as in the game files. Length in game units. “Who enters”: which bloons the spawn point sends onto the path; the other paths continue the entry ones. Identical paths from several spawn points show as one row.